8-Bit FPS Package
A downloadable asset pack for Windows
Complete 8-Bit FPS Asset Pack for Retro Shooters
Overview
Elevate your retro FPS project with this comprehensive asset pack! Designed with the classic 8-bit aesthetic, this pack offers everything you need—from weapons and enemies to tiles and HUD elements. These assets will help you create a nostalgic, action-packed experience in any game engine.
What's Included
Weapons
Equip your game with an array of iconic weapons:
- Knife
- Pistol
- SMG
- Double Barrel Shotgun
- Hunting Rifle
- Rocket Launcher
- Ammo Pick-Up
Each weapon has two HUD icons, detailed weapon sprites, and matching pick-up sprites.
Enemies
Challenge your players with these uniquely designed foes:
- Crawler (Bug Creature | Two Styles)
- Dogudo (Flying Monster | Two Styles)
- Mushie (Mushroom Creature | Two Styles)
- Palm Tree (Yes, an attacking palm tree!)
Tiles
Create diverse environments with 45+ tiles:
- Construction Set (A few tiles and props)
- Sewer Tileset
- Underground Tilesets
- Mossy Tilesets
- Revised Palm Tree
- New Tree Types
- Forest Tiles
All tiles are shown in the screenshots.
Sound Effects
Enhance the atmosphere with these 8-bit sound effects:
- Shooting
- Weapon Pick-Up
- Ammo Pick-Up
- Collision
HUD Elements
Keep your players informed with:
- Crosshair
- HP Indicator
- Textboxes
- Continue Button
Visual Effects
Add impact with:
- Explosion Effects
- Bullet Holes
- Slash Effects
- Health Pick-Up
Licensing & Usage
When you purchase this asset pack, you gain full rights to use and modify these assets in commercial and non-commercial projects. While credit is appreciated, it is not required.
Important: Repackaging or reselling these assets as part of another asset pack is not permitted.
Lifetime Updates
Your purchase includes access to all future updates at no extra cost. As I continue to expand this pack, you'll automatically receive new content. If you have specific requests, let me know, and I’ll consider adding them in future updates.
Compatibility
This asset pack is compatible with various game engines. Detailed configuration information is included in the README file provided upon purchase.
Disclaimer
While these assets were originally designed for the Easy FPS Editor, some new additions might require additional configuration to work seamlessly within that engine. Full instructions and support will be provided as needed.
Easy FPS Editor Engine
The Easy FPS Editor Engine is a user-friendly tool that allows you to quickly prototype and develop FPS games with minimal coding. This asset pack was designed with this engine in mind, ensuring seamless integration.
Please Note: The Easy FPS Editor Engine is no longer receiving updates or official support. While it remains a powerful tool for retro FPS game development, users should be aware of its limitations.
Credits
JessicoChan - Developer of the Easy FPS Editor Engine [https://jessicochan.itch.io/]
Analytic - Creator of the 8-Bit Sound Maker used for sound effects [https://www.bfxr.net]
Status | Released |
Category | Assets |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | SourlessCream |
Tags | 3D, 8-Bit, First-Person, FPS, NES (Nintendo Entertainment System), Retro |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $2.50 USD. You will get access to the following files:
Download demo
Development log
- 48 Overhaul ProgressAug 28, 2024
- Overhaul ComingAug 26, 2024
- Playable Demo - [8-Bit FPS Package]Apr 22, 2022
- Enemy Overhaul - [8-Bit FPS Package]Apr 22, 2022
- HUD Update - [8-Bit FPS Package]Apr 21, 2022
Comments
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yooooo zis is veryy silly one i llllllooove u put such a great effort ouo
Would be nice to see a preview of all the assets
Working on it, I have most definitely neglected this project for too long. Update coming soon!
And Thank you for the feed back!
I like the package and the game was really hard and I kept trying to speedrn but I kpet dying because of an idot iam. 8/10
i like what you are doing here. i suggest maybe making the enemies a bit more detailed. not in the shading and color use, but in the elements of the monsters. the simple aesthetic works, but i think they might be a bit too simple..
thank you for the suggestion, ill work on that and maybe keep the original designs of the enemies as well... but thank you for the suggestion and for your time on telling me how i can improve the pack to be the best i could possibly make it