Enemy Overhaul - [8-Bit FPS Package]


Hey its me again, for the second time today!


By the suggestion of Ragnar Random, I decided to overhaul the look of the main three enemies; Mushie, Crawler, and Dogudo.  The enemies are still in the same 16x16 resolution and the same palette is being used to make the designs however, it is more detailed and less blocky while still keeping a basic design that you could still see a video game from the old NES using.  The reason the other two weren't touched in this update is because there design is either already too complicated/limited by the palette or I don't think I could improve them anymore, trust me I tried to change the Grog and it looked worse.


Changelog : 

  • The Three Main Enemies Have Changed (Mushie, Crawler, Dogudo)
  • Key Door Added (No Key Yet or Way to Activate)
  • Pistol Ammo Pick Up Added
  • Two Water Tiles Added (One is darker to show depth)



Note : There may be some other changes made, I am currently making a game using this pack so when I need something in the style it is added to this package.  The old designs are still in the pack if you like the way those ones look better.

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