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Buoyancy Water Physics | HDRP Unity 6.000

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Devlog

  • Added Water Drag and Resistance
    May 23, 2025 by SourlessCream
    New Features Automatic Water Surface Detection on Start: If targetSurface is not manually assigned, the script now searches for the first WaterSurface component in the scene during Start() . Automatic... Continue reading
  • Currents/Wind Interaction
    January 18, 2025 by SourlessCream
    New Features Wind Zone Interaction: Added the ability for floating objects to react to Unity's WindZone components. Toggleable via the new Use Wind option in the script Inspector. Wind force is dynami... Continue reading
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Updated 21 days ago